Star Trek: Attack Wing – Flagship Cards Resource (2013)
Mindestalter: 14
Spieleranzahl: 2 - 99
Verlag: WizKids (I)
Spiel-Designer: Christopher Guild
KÜnstler: Christina Gugliada, Chris Raimo
Mechaniken: Dice Rolling, Variable Player Powers, Action Queue, Point to Point Movement, Simultaneous Action Selection
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The Flagship Cards are a participation prize given to players who participated in Month 4, "The Attack on Earth," of the Star Trek: Attack Wing Storyline Organized Play Event, The Dominion War. It is considered a Resource.
Resource:
Beginning with Month 4 of the Dominion War Organized Play Event, "The Attack on Earth," each player may equip their fleet with this Resource. The Squadron Point Costs for Resources are located on the Resource Reference Cards. Players may choose from among any available Resources for the Dominion War Storyline OP, but cannot change Resources between Battle Rounds.
The Flagship cards allow players to choose a maximum of one ship in their fleet to gain extra abilities. There are 8 different flagships on double sided cards. Four of them are faction specific, and the other 4 are Independent faction and can be equipped to any one ship (the ship becomes dual faction). The Flagship card may be added to a squadron for 10 Squadron Points.
Romulan Flagship
+ 1 attack, +1 agility, +1 shields
Ability: When attacking, all other friendly Romulan ships within Range 1-2 of your Flagship may choose any number of their attack dice and re-roll them once.
Additional Action: Sensor Echo
Additional Upgrade Slots: Talent, Weapon
Klingon Flagship
+ 1 attack, +1 agility, +1 hull
Ability: When attacking, all other friendly Klingon ships within Range 1-2 of your Flagship may convert 1 blank result into 1 HIT result.
Additional Action: Cloak
Additional Upgrade Slots: Crew, Tech
Dominion Flagship
+ 1 agility, +1 hull, +1 shields
Ability: When defending, all other friendly Dominion ships within Range 1-2 of your Flagship may convert 1 blank result into an EVADE result.
Additional Action: Scan
Additional Upgrade Slots: Tech, Weapon
Federation Flagship
+ 1 attack, +1 hull, +1 shields
Ability: When defending, all other friendly Federation ships within Range 1-2 of your Flagship may choose any number of their defense dice and re-roll them once.
Additional Action: Battlestations
Additional Upgrade Slots: Talent, Crew
Independent Flagship (Back of Federation card)
+ 1 attack, +1 hull, +1 shields
Ability: After your Flagship moves, you may target 1 other friendly ship within Range 1 of your Flagship. Target ship immediately performs a 2nd Action listed on its Action Bar as a free Action this round.
Additional Action: Evade
Additional Upgrade Slots: Crew, Tech
Independent Flagship (Back of Dominion card)
+ 1 agility, +1 hull, +1 shields
Ability: After your Flagship moves, you may target 1 other friendly ship within Range 1 of your Flagship. Target ship immediately performs an extra white or green Maneuver.
Additional Action: Target Lock
Additional Upgrade Slots: Talent, Weapon
Independent Flagship (Back of Klingon card)
+ 1 attack, +1 agility, +1 hull
Ability: All other friendly ships withing Range 1 of your Flagship gain +1 attack die when attacking at Range 2-3.
Additional Action: Scan
Additional Upgrade Slots: Talent, Tech
Independent Flagship (Back of Romulan card)
+ 1 attack, +1 agility, +1 shields
Ability: When defending, all other friendly ships within Range 1 of your Flagship gain +1 defense die.
Additional Action: Battlestations
Additional Upgrade Slots: Weapon, Crew
Rulings and Errata
Resource:
Beginning with Month 4 of the Dominion War Organized Play Event, "The Attack on Earth," each player may equip their fleet with this Resource. The Squadron Point Costs for Resources are located on the Resource Reference Cards. Players may choose from among any available Resources for the Dominion War Storyline OP, but cannot change Resources between Battle Rounds.
The Flagship cards allow players to choose a maximum of one ship in their fleet to gain extra abilities. There are 8 different flagships on double sided cards. Four of them are faction specific, and the other 4 are Independent faction and can be equipped to any one ship (the ship becomes dual faction). The Flagship card may be added to a squadron for 10 Squadron Points.
Romulan Flagship
+ 1 attack, +1 agility, +1 shields
Ability: When attacking, all other friendly Romulan ships within Range 1-2 of your Flagship may choose any number of their attack dice and re-roll them once.
Additional Action: Sensor Echo
Additional Upgrade Slots: Talent, Weapon
Klingon Flagship
+ 1 attack, +1 agility, +1 hull
Ability: When attacking, all other friendly Klingon ships within Range 1-2 of your Flagship may convert 1 blank result into 1 HIT result.
Additional Action: Cloak
Additional Upgrade Slots: Crew, Tech
Dominion Flagship
+ 1 agility, +1 hull, +1 shields
Ability: When defending, all other friendly Dominion ships within Range 1-2 of your Flagship may convert 1 blank result into an EVADE result.
Additional Action: Scan
Additional Upgrade Slots: Tech, Weapon
Federation Flagship
+ 1 attack, +1 hull, +1 shields
Ability: When defending, all other friendly Federation ships within Range 1-2 of your Flagship may choose any number of their defense dice and re-roll them once.
Additional Action: Battlestations
Additional Upgrade Slots: Talent, Crew
Independent Flagship (Back of Federation card)
+ 1 attack, +1 hull, +1 shields
Ability: After your Flagship moves, you may target 1 other friendly ship within Range 1 of your Flagship. Target ship immediately performs a 2nd Action listed on its Action Bar as a free Action this round.
Additional Action: Evade
Additional Upgrade Slots: Crew, Tech
Independent Flagship (Back of Dominion card)
+ 1 agility, +1 hull, +1 shields
Ability: After your Flagship moves, you may target 1 other friendly ship within Range 1 of your Flagship. Target ship immediately performs an extra white or green Maneuver.
Additional Action: Target Lock
Additional Upgrade Slots: Talent, Weapon
Independent Flagship (Back of Klingon card)
+ 1 attack, +1 agility, +1 hull
Ability: All other friendly ships withing Range 1 of your Flagship gain +1 attack die when attacking at Range 2-3.
Additional Action: Scan
Additional Upgrade Slots: Talent, Tech
Independent Flagship (Back of Romulan card)
+ 1 attack, +1 agility, +1 shields
Ability: When defending, all other friendly ships within Range 1 of your Flagship gain +1 defense die.
Additional Action: Battlestations
Additional Upgrade Slots: Weapon, Crew
Rulings and Errata
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ag.gameitem.lastUpdated: 2025-05-13 23:08:03.505